Nick Culpin

Design Engineer & Creative Technologist. Based in San Francisco, CA.

Art2Cart / Kaimo
Travelear
Dwarven Dice
Vector City Racers
Lights Out
MatchCo / Shiseido Americas

About

Nick Culpin

Hey, I'm Nick. I design and build tools that help creative teams bring ideas to life. Over the last decade, I've explored 3D art, mobile apps, game design, and creative automation, always looking for new ways to blend design and code.

These days, I focus on systems that make teams more productive: from fast prototypes to full design systems, I like bridging the gap between vision and execution.

Game design shapes how I think about tools and how systems interact, how people learn, and how to make complex things feel accessible and fun.

If you're working on creative tooling, prototyping, or game-inspired tech, I'd love to chat.

Work Experience

Education

Skills & Technologies

Programming Languages

TypeScriptJavaScriptHTML/CSSPythonSwiftC#MELC++Rust

Dev Tools

ReactExpoReact NativeNext.jsFastifyExpress.jsNode.jsTailwind CSSShadeCnServerless FrameworkAWSGCPFirebaseSupabasePostGresDynamoDbGithub ActionsThree-FiberThree.jsViteWebGLRemixViteJestReact Testing LibraryWebGPUPlaywright

Design Tools

Good Old Fashion Pen or Ink on PaperMayaSketchPhotoshopIllustratorUnityBlenderAffinity DesignerFigmaFramer MotionPhaserJSRiveA-FrameP5Godot

Let's Work Together

I'm always interested in new opportunities and collaborations.

google
linkedin
github
medium

© 2025 Nick Culpin. All rights reserved.